Today, you can spend a number of years in college getting an associate’s or a bachelor’s degree – usually in graphic arts or multimedia – with an emphasis in game development. The reason that there is so much to learn is due to the increasing complexity of the art form. The number of tools now involved is illustrated in this partial curriculum for a bachelor’s program at a school in Arizona:
ART101 2D DesignART205 3D DesignCSC100 Computer Programming ConceptsDVA201 3D Modeling ConceptsDVA221 3D Modeling: MayaGAM101 Game Concept DesignGAM150 Evolution of Electronic Games
GAM170 Game Design Workshop IGAM200 Critical Game Studies IGAM220 Applied Game TheoryGAM230 Level Design ConceptsGAM250 Gaming Platforms and StandardsGAM252 Game Tools and TechniquesGAM343 Game ModelingMTM101 2D Computer Graphics Tools
These are the concepts behind the academic discipline. The software programs that the gaming student has to master are numerous and complex as well.